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Basic Criteria for Judging Good and Bad Design

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#Design Basics#Evaluation
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When creating designs or when commissioning a design from a studio and reviewing it, you need to judge whether the design is good or bad.

This is an unavoidable theme when learning design.

To serve as a reference, in this article I will explain the basic criteria for good and bad design from my perspective.

nakobase dog

There are truly many kinds of design.

In this article I hope to explain a way of thinking that can be applied as generically as possible.

Note: This article does not cover specific criteria for things like websites or logos.

Basic Concepts of Good Design vs. Bad Design

For example, would you say these two chair designs are good design or bad design?

椅子のデザイン Two chairs

It’s difficult to judge, isn’t it?

That’s because it depends on the purpose and the user.

The wooden chair on the left may be a good design for a wood‑themed room or office, but for someone who plays video games for hours it might become painful to sit on.

The office chair on the right may be well designed for an office, but it might not be a good fit for a wedding venue.

As discussed in Design Definition & Purpose, design is done to achieve a specific goal, so the fundamental idea is that good or bad design judgments change depending on the purpose and the user.

nakobase dog

This way of thinking applies equally to chair design, website design, banner design, and so on.

In other words, to judge good vs. bad design, it’s important to be clear about what the design is for and who it is intended for.

Characteristics of Good Design vs. Bad Design

Building on the basic concept, let’s look at the characteristics of good design and bad design.

nakobase dog

These characteristics aren’t tied to any one type of design—they can be applied broadly.

Functionality

Good Design Bad Design
Fulfills its intended purpose Fails to fulfill its purpose
Includes all necessary features Lacks essential features
Intuitive to operate Difficult to understand how to use

Aesthetics

Good Design Bad Design
Has visual harmony Lacks visual harmony
Well balanced Poorly balanced
Feels contemporary Feels outdated

Usability

Good Design Bad Design
Intuitive to use Users don’t know how to use it
Low learning curve High learning curve

Accessibility

Good Design Bad Design
Usable by everyone Usable only by some people
Considers color‑vision deficiencies Ignores color‑vision deficiencies

Consistency

Good Design Bad Design
Unified design rules Inconsistent design rules
Identical elements look the same Identical elements look different
Consistent brand image Inconsistent brand image
nakobase dog

It’s important to evaluate design objectively, not subjectively.

Rather than “I like it” or “I don’t,” use the above characteristics as a reference!

So far we’ve covered principles that apply to any kind of design.

From here, it’s best to dive deeper based on specific criteria for each design domain.

Common Design Mistakes

Finally, here are some mistakes often made when creating designs.

Sometimes they’re intentional, but in other cases it’s important to recognize them:

  • Focusing only on appearance
    • Beautiful but hard‑to‑use designs
    • Designs that ignore functionality
  • Chasing trends
    • Forcing in trendy styles
    • Designs that don’t fit the brand
  • Ignoring the user
    • Deciding based only on designer preference
    • Not listening to user feedback
  • Ignoring consistency
    • Different designs on each page
    • Lack of visual cohesion
nakobase dog

These are common, so keep them in mind not just when creating designs but also when evaluating them.

Summary

Here’s a recap of this article:

  • The fundamental idea is that good or bad design judgments change depending on the purpose and the user
  • It’s important to consider the five characteristics: functionality, aesthetics, usability, accessibility, and consistency
  • Recognize common mistakes to avoid